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@jake2@kolektiva.social

jakethesequel.tumblr.com

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Decade
@Decade

Is it weird that I prefer the look of pixel art as it's displayed on modern monitors as opposed to CRTs?


Decade
@Decade

To clarify, I mean i like sprites looking more clean and blocky as opposed to blurred on an older display.


DecayWTF
@DecayWTF

I mean I love CRT art but people also overstate how much CRT art was "made for that"; lots of quality CRTs had very sharp pixels and the artists were drawing for those sharp pixels. Plenty of older games look great with sharp pixels and were really meant to be played that way. Not everything was Vagrant Story.


jake2
@jake2

wait, how were they meant to be played with sharp pixels? what kind of display would allow that?


DecayWTF
@DecayWTF

Quality CRTs? I used to have a Sony Trinitron that was sharper than my current LCD


jake2
@jake2

wouldn't those still have scanlines and aperture grilles, though? i thought those were the primary reasons for the pixel bloom effect


DecayWTF
@DecayWTF

Yeah but when the bloom requires a microscope to detect it can be less distortion than just the refraction on any given LCD panel. We are talking $$$ devices but lots of people who Did Computers had such things


jake2
@jake2

maybe i don't understand how the technology works. i thought the bloom would be similar to other CRTs because they still have the same number of scanlines and have a bigger variation in luminance compared to LCDs?

edit to add: even if the designers had expert-level displays, the games would still be meant to be displayed on consumer-level electronics, right?


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