please someone mash together an autorouter/pathfinding algorithm with something like mermaid/dot graphs, so we can have arrows that don't go absolutely bonkers and overlap everything else in the graph.
Also I'd love SOME way to hint at orientation, like "this group goes to the right of this group", but this probably falls into "impossible to do what everyone actually wants" territory. Most of the time I wish I could naively describe the graph, and "touch it up" manually afterwards.
I hate drawing graphs manually, but every (OSS) tool I've used becomes completely degenerate when you have more like 10 entities, which is exactly the case where I want procedurally generated graphs instead of manual ones.

