jckarter

everyone already knows i'm a dog

the swift programming language is my fault to some degree. mostly here to see dogs, shitpost, fix old computers, and/or talk about math and weird computer programming things. for effortposts check the #longpost pinned tag. asks are open.


email
mailto:joe@duriansoftware.com
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jckarter

erysdren
@erysdren

i went through so many iterations, from a simple heightmap renderer to a full-blown voxel raytracer, and now landing right inbetween: THIS!!!

for context: this is rendering inside DOSBox. the voxels are rendered via a 2D DDA grid-stepping algorithm. the voxels themselves are stored as RLE-encoded runs of air and blocks, which is computed to vertical lines on the screen

I am SO incredibly proud of this, ya'll have no idea

it's................ DOS minecraft, lol


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