jenkatwrites
@jenkatwrites

I am going to say this publicly to try to hold myself accountable: I am going to try to get a playtest draft of my doll RPG ready to be posted (...god knows where) before I see the Barbie movie on July 20.


jenkatwrites
@jenkatwrites

This is progressing really well, I did A LOT of writing for it today. I've pretty much got all the actual rules text down and now I just need to write up the playsets, and do some kind of formatting to make the character sheets look.... like anything. I'm probably not going to "launch" with all ten of the playsets I originally planned, but if I could do 3-4 of them, I'd be happy with that. Here's the google outline, as a preview!



I am going to say this publicly to try to hold myself accountable: I am going to try to get a playtest draft of my doll RPG ready to be posted (...god knows where) before I see the Barbie movie on July 20.



(this is a thing I used to do when I had an actual blog, where I'd talk about the progress I'd made on my writing, any issues I was working through, my process, etc. I think this is a good place to start that up again!)

so, earlier this spring, I decided to basically toss out my current draft of Before the Season Ends, because nothing it was doing was really capturing the tone I wanted, and I had sort of gone down a rabbit hole with one particular design path that ended up not being a good fit. all well and good, it happens. I made my little list of what I wanted to keep and, since I was going back to the drawing board, what I wanted to be at the core of it. IN HINDSIGHT, I don't know why I was EVER so focused on goals and achievement and advancement in a game about friendship and peer mentorship between young women, but, you know, sometimes you don't see the forest for the trees.