this is Welon, my critically-acclaimed* Suika Game clone inspired online game where you stack and merge fruits!
if you've seen or played Suika Game, this is gonna look mighty familiar. i've attempted to put my own spin on it, though, which mainly manifests with a custom Tetris-inspired scoring system that features combos, and the loss condition being a fruit falling out of the box rather than just the stack getting too high.
if you haven't seen Suika Game, well, it's kinda like 2048 meets Pachinko. you drop various fruits from up above, and two identical fruits touching will merge into a larger fruit. keep doing this until you reach the largest fruit, a watermelon (or "welon" for short) and you win! sorta. you can keep playing indefinitely
it's a lot tricker than it sounds! people have spent multiple hours playing even my prototype versions of this. more/better sounds, graphics, particle effects, leaderboards, etc are some things that are on my list to add still.
the physics engine is a port of Box2D, so it has very good behavior and isn't susceptible to the "launching" bug that Suika Game's Unity physics are.
the whole game is written in Java, and is visible source β the rendering is based on inline SVG, so it doesn't require WebGL or anything.
