game dev technical designer/systems designer/tools designer/unreal generalist on other people's video games and also my own video games

also on tumblr and mastodon and bluesky and whatever, same name

I have a friendly game dev chat discord server you're welcome in if you don't be a fuckwit

I made a website for people fleeing Unity called Ugh I Guess I Want To Move From Unity To Unreal (Dot Com)

I made a website for documenting obscure Unreal engine information called Unrealscoops.com

I have an internet forum at IMPROMPTU DOT ZONE


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in reply to @joewintergreen's post:

haha, rad. it’s a ball-rolling puzzle game where you fall outta the sky and roll around a world finding puzzle rooms. i was lucky enough to get 10 days as one of the games on the big carousel thing on the front page of steam when it came out in 2013, something that would never happen today, and probably the only reason it made money

i had a dream last night where i was putting forward some spurious typology of games where you didn't control a humanoid character, and yours was my cited example for the "ball roller" archetype, alongside "cube rotator" and a harder to define category that included Stephen's Sausage Roll