game dev technical designer/systems designer/tools designer/unreal generalist on other people's video games and also my own video games

also on tumblr and mastodon and bluesky and whatever, same name

I have a friendly game dev chat discord server you're welcome in if you don't be a fuckwit

I made a website for people fleeing Unity called Ugh I Guess I Want To Move From Unity To Unreal (Dot Com)

I made a website for documenting obscure Unreal engine information called Unrealscoops.com

I have an internet forum at IMPROMPTU DOT ZONE



in Unreal (basically whole new elaborate editor UI and tooling using mostly Blueprint). getting a lot of mileage out of the Asset Registry now that I have bothered to get into it. FOR INSTANCE this function to return all Data Tables in the project that match a specified struct. It's real nice that a designer can just, eg, create a new loot table and fill it out and do nothing else and the game magically knows about their newly tabled loot. Or whatever it might be. Doing that took a little bit of figuring out so here is the graph


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