I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

This guy I like better than the last one I posted. I put a lot more thought and work into the color scheme, settling (obviously) on my favorites of green and purple. This is a combo that's worked really well when I used to do this a decade ago.

I'm really happy with the eyes and the fly wings, specifically. Things that could be better include the candle flames (very hard to capture flame in paint), the join between the scythe arm and the body (I painted them separately so I couldn't use putty to fill the gap), and the pitted metal on the scythe. In fact I might hit the scythe again...


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