I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

But man! It turns out that while journalists, awards bodies, and you yourself forget about things right away, the world doesn't. Just in the past few days, I found two different games inspired by playing WTWTLW, as well as one person who said it changed his life!

It's weird, how much that makes me feel like I should have put more effort into it (although there wasn't anything more I could have given). But wow.


You must log in to comment.

in reply to @johnnemann's post:

one of the strangest and sometimes most pleasant feelings working on FatT is when people message us about things that happened years ago into a microphone but minutes ago for them, all full of the excitement and fun of the new