I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

When you think about it it's pretty fucked up that American English uses "stepchild" as a shorthand for 'something people don't care about much'. Language holds a mirror to culture and culture is an ugly fellow

(IRONICALLY I almost used 'bastard' instead of 'fellow' and then realized. Ho Ho Ho)


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