I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

"I'll sleep when I'm dead"

  • Bad for you
  • Hustlegrind cringe
  • Shows disregard towards life's little pleasures

"I'll wake when I'm dead"

  • Values health and wellbeing
  • Much longer active and awake time vs life
  • One of the fearsome undead, the walking death-in-life, preying on the bodies and souls of the living

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