I'm a game developer, professionally!
You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.
Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden
Perhaps there are other aspects of my personality that may also be revealed here on this website
if this was my bookshelf I would literally make my own shims to fix this