I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

Requiring psychedelic studies to be blind is πŸ™„πŸ™„πŸ™„. Come on people. Even if it were possible it's ridiculous.

"We wanted to test whether people enjoy being in a sunny meadow or a dim office better. But obviously people will know which one we put them in. So to overcome bias we enclosed each person's head in a lightproof, soundproof cube. The resulting study found no difference in preference between the two environments. That's Science."


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