I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

Every big game studio has people who seem to be at the office all the time, even when there are no deadlines coming up or whatever. They'll get there early or leave late, or both. It's unclear how they spend their time but they're just happier at the office for some reason. It's definitely not healthy for anyone but there it is.


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