I'm a game developer, professionally!

You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.

Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden

Perhaps there are other aspects of my personality that may also be revealed here on this website


Email
johnnemann@dimbulbgames.com
Discord
Johnnemann

It doesn't feel like much happened to me in 2022. It feels like a year of stasis, not making much progress towards my goals.

This, however, is objectively batshit because the year contained some of the biggest changes in my life so far, as I moved to a new country for the first time ever and went back to AAA game work after a long long time in the indie realms. But maybe that's why it doesn't feel like I made much progress, it was a year of adjusting to new realities rather than pushing forward?

Anyway. Let's hope 2023 makes me feel like I'm going places.


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