I'm a game developer, professionally!
You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.
Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden
Perhaps there are other aspects of my personality that may also be revealed here on this website
I'm glad they kept .beat internet time as a feature for Spirit+ subscribers
woulda been more cost to tear out the clocks so they just left 'em