I have no idea what's going on because I'm too distracted by the amazing text effects to read
I'm a game developer, professionally!
You may know me from things like: Where the Water Tastes Like Wine, The Museum of Mechanics: Lockpicking, Gone Home, Bioshock 2, or maybe something else.
Right now I work as a Technical Narrative Designer at Remedy Entertainment in Stockholm, Sweden
Perhaps there are other aspects of my personality that may also be revealed here on this website
I have no idea what's going on because I'm too distracted by the amazing text effects to read
the self-correcting typos are so fucking good. what an incredible visual effect
And the way the ink slowly runs out and then gets replenished after a little pause!!! UGH
YEAH!!! when i first noticed that, i was like "holy shit, this game is a miracle"
the gertner text effects FLOORED me when i saw them for the first time. that and the "red text gets filled in last because the scribe had to switch inks" effect
EVERYTHING they've done!! It's so, so good. How could this possibly get made, and how do we make it so more AAA teams get to make weird indie shit like this where they can focus on text effects and not the play of light on a gunbarrel?!?!