Room - Miraculous Find - Armour
To the west is a dead dwarf.
Doddot knows this, though she's yet to explore the dark caverns that swell to the west. Her lantern glances off drawn flesh and still-shiny metal.
Nerves steeled to face whatever may have killed them, Doddot sallies forth.
The cavern is nearly empty, though it smells of cool water and furled sod.
Coming to the corpse Doddot realizes two things.
First, that's not a dwarf. It's dwarf-sized, sure, and roughly dwarf-shaped, but it's not a dwarf. In fact, Doddot doesn't know what it is.
Second, that's nice armour. Like, really nice.
She shakes the cadaver out of it like she's shaking a foot free of pins and needles. It crumbles to dust, and so Doddot never again has to ask herself that quailing question of identity.
The armour won't fit her. It's close, but thanks to Hamgard's lovingly and increasingly palatably prepared meals, she's packed on a few pounds.
Shame.
Fortunately, there's an alcove not too far ahead. Excited to see what another enormous tongue might do to the armour, Doddot rushes over to find it empty. A stone alcove, with a stone table... It's disappointing, really.
At least she has a safe place to leave the armour until she's ready to ascend again for one of those meals.
She sets the armour on the table and it transfigures immediately into an altar. A bloom rushes out from the armour, a spindly network of germination beginning to sprawl outward. It is followed by an immense pelting, where the cave grows soft with moss and mushroom.
"Neat. Magic armour. We should get a cleric."
Doddot forges on, bodies swelling into fruit behind her.
The botanist Mage has a cousin devoted as much to plants as worships. Receiving an invite some days later, they hang up their cincture at the monastery and scurry for the Dimmorc hold. The next time Doddot passes the shrine, they look up from tending their mosses to wave cheerily.
To the west is a live dwarf.