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in reply to @kda's post:

from what I understand. it took me a while of devoted study and trying to figure out the sculpting tools til I felt comfortable saying I could sculpt clothes to fit an avatar, but you can learn everything about the shrinkwrap modifier by reading the manual, and armature link is a vrcfury thing

I appreciate how the Furality First Class assets have their own customization armatures in them to make it at least feasible to try to fit things to your avatar Unity-side, although it's still super limited in what it can do.

Blender-wise you'll definitely need to get good at sculpting and weight painting.