Every time I think about how much I like Monster Hunter I have to think about how World's cutscenes, and monhun cutscenes in general, are some of the only ones so awful to make me, a narrative designer, skip without watching even once. But it's so hard to articulate specifically what makes them so unbearable to me. The cutscenes aren't offensive or anything; it's just a grizzled man gravely saying "Zorah Magdaros" fifty times in a row and then saying "thank god the hunter is here" and firing a canon. Maybe it is the INSISTENCE that there be no stakes, no context, no characterization, ONLY a producer's brain trained on american action movie dialogue. What's both off-putting and fascinating is how they recite that dialogue like a ritual incantation, as if by saying Jerry Bruckheimer cliches an action movie can be summoned into existence. I mean this is with little exaggeration every other line of dialogue from a recent trailer:
"We need to shake them off!"
"There's too many of them!"
"Cover me!"
"I'll handle it."
Instead of trying to tell me I'm so amazing for playing a video game, I would simply like to play a cool video game! You already succeeded! This isn't helping with any of the problems! In a game that's about the monsters, you feel cool for fighting the monster. The monster's beauty becomes your beauty, its strength your strength. Rather than try to make the world revolve around me, I'd rather they simply fostered a deep and almost spiritual respect for nature and our place in it. Even if all you care about is making more of a solipsistic player fantasy, would that be served better not by gilding my actions with more unnecessary embellishment, but making me feel like there is a real impact to what I'm doing? The embellishment should come after the hunt, where I get to see the meaning of what I did. I just want to see everyone in the village getting to eat a big tail with the little bone. Have some some little geek infodump facts about the latest godzilla i have to fight and its irreplaceable ecological niche. I'd like to see the people who I love happy, safe, and well fed, retire to be a transsexual fertility goddess, and when I die have my body offered back as tribute to the monsters I slew in life. Is this really too much to expect from a video game?
