kodicraft

Glimmer of darkness

I press buttons until the light matrix shows colors I like. Currently working mostly with Elixir and Rust on various personal projects.

I'm the bitch who complains that the ending of Interstellar involves extremely inefficient transmission of information

http://keyserver.ubuntu.com:11371/pks/lookup?op=get&search=0x69d9eed60b242822
https://github.com/KodiCraft.keys


posts from @kodicraft tagged #(I'm determined to make that a recognized term)

also:

Roguelike - A top-down tile-based turn-based role playing game with procedurally generated levels which feature a fail state in which all progress is lost, typically designed to reward learning and experimenting with the provided resources. (These games are like Rogue!)

Rogueish - A game in any genre featuring any type of gameplay which features randomized challenges and opportunities as well as a fail state in which all progress is lost, typically designed to reward more or less clever combinations of the provided resources. (These games don't play the same way as Rogue but they're structured in the same way)

Roguelite - A game in any genre featuring any type of gameplay which features randomized challenges and opportunities and sometimes pretends like it has a fail state, typically designed like any other game. (It's not really like Rogue at all except for one characteristic)