fat punk, musician, guitarist, metalhead, diabetic, possibly carpal tunneled.
King Shit Post (read: owner) of Killing eSports Racing Southeast (@KeRSapocryphal (on twitter)).
30 or 40 years old and do not need this.
music production, computer games, webdev, liberal arts (media analysis), possible trackmania & simracing esports stuff.

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in reply to @kw1q51lv3r's post:

I think a 4WD swap would marginally improve things, but only just. The whole point of the design was that all the power goes through the front (with the KERS flywheel powering the back axle) and all the downforce is in the front, so the fact that there’s just enough rear grip is kind of the point. It’s just that if I swap in upgrades to fix those things, then there’s no point and no more novelty, but also unless you’re talking full aspiration and engine swaps I don’t think some of those problems are fixable with upgrades

I haven’t touched that setting at all, maybe I should check. But I did first launch the game with my controller plugged in so it’s probably on Normal.

Also I went back and tried it again but not as a tired dumbass late at night and suddenly it wasn’t so bad anymore, felt even better and more predictable after I actually gave it upgrades and put a mild tune on it to tighten the rear end a little. Wasn’t as fast as stock tune tho

yeah the stock tune is a little unhinged lol. it's definitely a car you have to learn to drive (because what on earth has that much power and downforce but is FRONT WHEEL DRIVE and mid engined???) but i think it has potential