kylelabriola

blogging (ashamedly)

Hello! I'm an artist, writer, and game developer. I work for @7thBeatGames on "A Dance of Fire and Ice" and "Rhythm Doctor."

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I run @IndieGamesofCohost where I share screenshots and spotlights of indie games. I also interview devs here on Cohost.


albatrosssoup
@albatrosssoup

I took a week off from working on my game to make a proof of concept of a platformer idea I had, just for fun! It felt very good to take some time to make something small and lower stakes to me than my main project. (I really should have made something like this first LOL OH WELLLL)

I'd definitely like to keep tinkering with it on the side as long as it's not taking up too much of my time. Make a few levels for it and such. Mostly I'm impressed with myself for having been able to put the base of it together in the amount of time that I did. A couple years ago this would have taken me much longer, and the code would have been a mess! That helps remind me I have made some progress getting better at this stuff.


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in reply to @albatrosssoup's post:

love how shooting makes you hop a tiny bit! shell jumps in SMW are incredibly hard to do for me. having a game that makes it easier to pull off and makes the fall velocity easier to manage.. i love it... also the way you made it so shooting can be a course correction for wrong jumps :eggbug-smile-hearts: