if fire emblem engage came out in 2005, this would be my forum signature
Hello! I'm an artist, writer, and game developer. I work for @7thBeatGames on "A Dance of Fire and Ice" and "Rhythm Doctor."
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I run @IndieGamesofCohost where I share screenshots and spotlights of indie games. I also interview devs here on Cohost.
if fire emblem engage came out in 2005, this would be my forum signature
just wait until i tell my fire emblem characters that they have 2 ring fingers
(This chart is a silly over-simplification, but I think it helps sum up what Engage is.)
This post contains no plot spoilers, but does discuss gameplay mechanics from Chapter 1 to Chapter 8.
I'm enjoying Fire Emblem: Engage!
When the first few images of the game leaked a year or two ago, I didn't know what to think of it. Even the first trailer left me a little on the fence about how much I would enjoy it, but I was ready for Fire Emblem to take a jump back into the pool of "colorful, dumb, silly nonsense."
The game has definitely been putting a smile on my face.
FE: Engage's central mechanic is the idea of wearing Rings. There are 12 "Emblem Rings", rings that contain the spirits of 12 former Fire Emblem main characters. From the very first trailer, it was obvious that this served to be a powerful buff for your ring-wearing unit and a powerful blast of obvious nostalgia fanservice.