- I notice someone complaining about something in our game that bothers them but isn't crucially important, or general complaints like "the updates are so slow to come out, this game is dead."
- I am faced with a moral choice: do I tell anyone on the team that I saw these complaints...or do I keep it to myself?
I'm always trying to be cognizant of not inflicting stress or psychic damage on other team members just because some randos are complaining about something.
Like, I try to develop this mental wall between me and the audience, and another wall between me and the team, where something needs to really pass my "Is this worth worrying about?" test to make it through the barriers.
Because boy there's a lot of hot takes and complaints out there just kinda getting flung around in casual conversation. And I feel like if we take them all to heart, it'll just make daily life miserable. Which I wouldn't want to inflict on anyone, and it might hurt our productivity and motivation anyway.
And god forbid if I tell someone and then they drop everything they were doing to try to appease that player / those players with the complaint. Maybe ignorance is bliss for this kind of thing.
I'm curious if bigger teams have someone whose role it is to sift through all the online opinion chatter and try to pluck out the ones that are worth telling the team about. (looks up definition of "PR") ...crap is this my job??

