I've animated my clown girly!
Her name is Mimi and I love her. You can say hello to her if you'd like.
She says hi!
I've animated my clown girly!
Her name is Mimi and I love her. You can say hello to her if you'd like.
She says hi!




it's very important knowledge that the very best of games all have little Guys
you gotta have little Guys

In my mind, the archetypical little guy of games is this individual from Wario Land 4. Picture Super Mario Wiki dot com tells me that this is called Marumen.
Marumen stands out so much in my mind precisely for the qualities they had as an enemy in that game. Having no moves or abilities and having no damage properties on their neutral states. They could not deal damage to Wario in any way.
Especially in a game like Wario Land 4, where Wario does not fight and defeat enemies. Wario wrestles enemies into ammunition for solving puzzles.
The Marumen then exist only for the player to grab and push and pull and bounce and throw and play with. To practise the game's core mechanics. The Marumen exist here as the absolute platonic ideal of a character.
I also love the waddle dees from Kirby and the moos from Klonoa. But the fact that they can hurt you makes them adversaries. Marumen is something more than that I think. Like an extension of the self, or even a mirror through we can see our own selves.

doodle to start the day off 👍 idk WHAT theyre wearing I wanted to doodle something frilly and this came out instead but it looks cool yea
It's funny to me that cohost has both reblogs and comments. I remember when comments were added to tumblr and everyone mocked it because we already had reblogs. You talked to people in the reblogs, not in the comments.
And here I am on cohost falling back into old habits. If I have something that I want to say, it goes in the rehost! It doesn't go in the comments. I don't know what sort of things I could say to other people that would be better as a comment then a post in the rehost chain?