
hell, even before Arcade this could be a known factor. Apple's approach to developers has always been "we keep you around because we have to"
I've accidentally found my way to this comments section and have no awareness of the post I'm responding to. I'm being driven by some otherworldly force to type the following:
lol. lmao.
oh i remember how untitled goose game had problems getting approved because of "unskippable credits"
and then this, oof