3d modelling nation, whats your tips, tricks, and even add-ons that make UV unwrapping lower poly stuff bearable? Marking seams and stuff is easy no problem, but its the moving, resizing and rearranging that's a nightmare to me

3d modelling nation, whats your tips, tricks, and even add-ons that make UV unwrapping lower poly stuff bearable? Marking seams and stuff is easy no problem, but its the moving, resizing and rearranging that's a nightmare to me
If you don't wanna deal with UV's, a lot of folks paint directly onto the model https://youtu.be/-XYryP_GU8o?si=DQhGYlTCm2p5Zf_W
Lots of people like pixeling on this as well!
https://youtube.com/shorts/pg0NWH4Gwtg?si=X8NCbu8k-SnSB-jf
oh yeah this video! i used that for the low poly build i was doing...i should get back to that now that i finished some other projects lol.
anywho i thank you, marking the spots in blender helps me know where the fuck these uvs will map to in clip a lot better