For a long time I've been wanting a Game Maker alternative for quick web games that doesn't use GML… right now I'm trying out Phaser. Some of the example code has a few cases of inelegant phrasing.
…crossposted from fairysvoice.net/microblog/…
Current impressions: API overall has a case of "stringly typed" data; large numbers of cluttersome properties that are just references to globals or to parent objects; scores of overly specific getter/setter methods. Most of these problems can be ignored with sufficient wrappers.
…crossposted from fairysvoice.net/microblog/…
