Same as @​webbedspace on Twitter; author of Twine games "You are SpamZapper 3.1", "Phone in Mouth", etc.


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mastodon.social/@leona

leon
@leon
The new final official full 1.0 version of B3313 just came out *an offscreen voice states that it was over a month ago* it literally just came out, so now I'm sinking deep into it.
…crossposted from fairysvoice.net/microblog/

leon
@leon
Compared to 0.7, it has a bunch of QOL tweaks to be more like a "real" hack, such as respawning outside the painting instead of at a fixed room.

I was concerned this would make things more mundane and predictable, but there's so much going on here that I don't think it matters.


…crossposted from fairysvoice.net/microblog/


leon
@leon
Other tweaks: most of the dialogue/text has been revised to be less on-the-nose (!) and grammatically smoother, and, best of all: almost all the stars have been de-duplicated, so completing a mission will almost always give you a non-collected star (a very common 0.7 complaint).
…crossposted from fairysvoice.net/microblog/

leon
@leon
The more I play this, the more impressed I get. This 1.0 actually feels like a full sequel to B3313 0.7 – despite including about 98% of 0.7's areas – with the number of new ideas and setpieces it brings. Do not be misled by the version numbers – this is an extremely real deal.
…crossposted from fairysvoice.net/microblog/

leon
@leon
One slightly unexpected area to get a boost is audio – while 0.7 had a couple of original tracks that kind of got lost amid the mess of Inside The Castle Walls tweaks, this one brings several more originals with instrumentation that demands your attention.
…crossposted from fairysvoice.net/microblog/

leon
@leon
This hack using the freaking Animal Forest Real Time Clock to add a day-night cycle AND change the instruments of several tracks, is a wacky idea that pays off hard. Far from horror-like, the night instruments bring a gentle tone that amplifies the dreaminess of the entire hack.
…crossposted from fairysvoice.net/microblog/

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