as an accompaniment to the previous post, please enjoy this gif that almost loops
(the tracks aren't usually visible; i made them be for debugging reasons. but maybe they should be, sometimes)
hello i like to make video games and stuff and also have a good time on the computer. look @ my pinned for some of the video games and things. sometimes i am horny on @squishfox
as an accompaniment to the previous post, please enjoy this gif that almost loops
(the tracks aren't usually visible; i made them be for debugging reasons. but maybe they should be, sometimes)
The way they slow down a little bit only at the end of the path is very satisfying.
In terms of visible paths, making them visible on otherwise complicated routes would probably be the best. Work it into the environment! Don't wanna leave your player guessing n wn