lexyeevee

troublesome fox girl

hello i like to make video games and stuff and also have a good time on the computer. look @ my pinned for some of the video games and things. sometimes i am horny on @squishfox


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in reply to @kelly's post:

me too! i am leveraging what's left of my accessibility consulting past to grab the ear of anyone who'll listen (writers, people On The Inside, etc) so at least they can't pretend they're not aware of the ramifications of this

Why would I even care people are cheating online. We didn't pay for Xbox Live, so we're not allowed to play online anyway. How is it they think I'm going to cheat online if I can't play online in the first place

cheating is the most public-facing problem (because of how massively popular those games are) but i imagine this is like Sony's PS5 policy in that they simply want to recover the "lost" revenue from licensed accessory sales, which have surely slowed as adaptors such as brook's have become more common. either that or someone found a way to get into the system through the usb port that has them in a panic. i certainly don't agree with this action personally but that's probably where some line-go-up boss man's head's at with this

i am always interested in things like this, but i'm not a technical enough person to understand this. i'm happy it exists, of course! frankly, i shouldn't have to be a computer science person to use a human interface device without physical pain. i avoid PC gaming for similar reasons. and now with all 3 console manufacturers showing themselves willing to patch out support for things i already own, i'm going to be a lot less confident investing in any new control solution, even after the dust clears and we have a clearer picture of what will or will not be allowed on my platform of choice.

basically the way auth passthrough currently works is:

  • you build a custom controller, or an adapter, using this firmware
  • you plug in an official/authorized gamepad into an extra USB port on the custom controller
  • the custom controller sits in the middle and passes any auth requests to the official gamepad (also, both controllers in this configuration work in-game and can be used at the same time). to the console this is indistinguishable from a regular gamepad

and yeah it's still in active development, so it requires technical knowledge to use at the moment. but the goal is to make it as end-user-friendly as possible, with a simple graphical interface app for configuration.

i was beta-testing it recently, and besides GH guitars working on any platform, i now have an adapter that allows me to use basically any gamepad on any console (i personally tested PS2, X360, Switch and PC; but XB1, Series X, PS3 and PS4 are also confirmed working), for a fraction of the price of a cronus or any other decent commercially-available solution

was it tested with the new Series S|X policy that started disabling peripherals as of just yesterday? having a vestigial OEM controller dangling off my fight stick isn't ideal but if it's what i gotta do then it's what i'll do... if i can be assured MS won't just patch it out if more FPS players complain about cheaters too loudly

yep, was confirmed yesterday it shows up as a legitimate controller. i don't think it can ever be patched, for all intents and purposes the console is talking directly to the OEM controller during auth

in reply to @lifning's post:

in reply to @lexyeevee's post:

i mean, i get it, but xbox is the only place where several games i like to play are officially available. disabling the adapters i use for accessible controller setups just means i won't be able to play them for very long without physical pain. not being able to play them at all isn't better

yeah directed at them, not you. very annoying that they can just make things worse and no one has any real recourse. even "simply return your electronics now that you've had them for two years" feels like a slap in the face

at the very least i can make a lot of noise about it and make a PR problem for them while they still have a chance to reverse it (it's not rolled out everywhere for two more weeks)

right now i'm looking at a lovingly crafted wooden homemade fight stick made to my specifications. inside it is a Brook PCB, the kind that's now useless on my preferred platform. you know, the one i bought the games i use the thing on now. and i just kickstarted an all-button customizable open source lapboard to alleviate arm pain from lever motions, but by the time it arrives, it won't work on Xbox. i can't ask for a refund on a homemade controller. but i can ask Microsoft to care as much about disabled players as their Adaptive Controller super bowl ad pretended they do

And it's ab environmental disaster too, to boot. There are about 21M Xbox Series X in the wild. At a guess, say about 1/6 of them on average were bought with one third party controller, weighing about 340g. That is now effectively a brick. Congratulations, that creates about 1 kilo tonne of waste electronic equipment.

(Scale up or down if you suspect my guesstimate for the number of off-brand controllers is off. The 340g is about the weight of a Mad Catz controller as listed on Amazon. 21M XSXs is sourced from a google search for "number of Xbox series X sold".)

Very plausible! I'm estimating a little high because people do buy cheap kit, especially kids or people whose access to electronic hardware is marginal. Still, the point stands that even if the number is as low as a tenth that then we are looking at numbers in the 100s of tonnes.