lifning

🗦 old and unimproved! 🗧

  • gender? 'ardly she/'er!

if you read my header image, i'm sorry


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lifning.info/
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hell-labs.itch.io/
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🕸️ website league
beam.phosphor.buzz/@lifning

bruxisma
@bruxisma
  • Spending months on making "the perfect motion blur" shader only for every person who doesn't have a GPU that wasn't released a week before the game came out for 4 grand to turn it off within 10 seconds of loading your game. (Briefly pouring one out for the console users who do not have the option to turn off this hell feature)
  • Rendering lens flares on everything when the player character isn't wearing a helmet with a visor or anything else that would actually create refracted light in some way. I'm sorry that you all seem to have astigmatism IRL, but this isn't how most people actually see the world, especially when they're a super soldier hopped on "bloodkill boner juice" or whatever ludonarrative drug the PC is hopped up on that gives them better than average human health.
  • Endless arguments about XYZ coordinates and directions, but suddenly I am tarred, feathered, and hoisted by my own petard when I suggest using RGB or ABC coordinates to "keep 'em guessing".
  • 47 step shader pipeline to make human sweat look real with accurate viscosity metrics, but it's a "too costly" 159 step pipeline to make the human sweat look like those sick as hell gatorade/powerade commercials from the early 00s where the sweat was some color of drink but no one wants to do this because it "destroys the creative vision" in this game where you explicitly state that everyone is fucking aliens but are too cowardly to show it.
  • Still thinking that C is a macro assembler language (it is not, and has not been one since people started using anything other than the PDP-11), and shader language syntax is "very cool" and not "man made horrors totally within my comprehension"

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in reply to @bruxisma's post:

lens flares and motion blur i never understood the point of. admittedly i dont look at the sun all that much but ive never had that shit happen too me. similarly, do people actually experience motion blur on stuff that isn't, like, car-level fast and in low light? am i just a vision-based super-soldier (sans having needed glasses for a decade+) and/or super-stupid?

I've never experienced these things in real life as displayed in games, which is why I am big mad about how we keep being sold this stupid graphical effect by Big Blur to sell us more shaders.

I do have a slight astigmatism, but the thing is that even THAT looks better than the lens flares we get in games >:(