A little bit of QoL adjustment that seems to have gotten overlooked amidst job stuff: it appears 7.0 will be adding a toggle in the config to hide players swarming around quest NPCs, mentioned at the bottom of this article. The options are roughly to hide players when you get close, or when you click on the NPC. (With a separate toggle to include party members also.)
A nice little thing for how major NPCs become a mosh pit on patch day.

