• she/they/any

software engineer | blaseball tool maintainer

avatar by cinnamon_shakes

occasionally 18+

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in reply to @beingquiet's post:

Wow, knocked this out of the park. Really effective in conveying both the lighting of the scene and the moiré one inevitably gets with those sorts of metal mesh tables & chairs.

My first instinct was to superimpose a protagonist & interface from a LucasArts adventure game, mostly just to convey how confidently this piece succeeded, but I decided to just say that instead of messing with the piece. :eggbug-wink:

It would have to be one of the games that used a dynamic lighting model (such that the protagonist's avatar has a variable color/luminance filter that maps to their location on screen), to best capitalize on those lovely pools of sunlight.

I really thought this was a photo or maybe an edited photo with some weird filters on it at first until I read the comment you put on it and my jaw DROPPED and then I had to take a closer look. Insane work.

Find a picture you really love and recreate it and if you hate what comes out of that process then be kind to yourself as a student but figure out what you don't like about it or why it doesn't work to you and use it to make the next thing better and if you do like it enjoy that and try to top it

Better yet take a picture of somewhere or something or someone you love and make art of it/them

I was at this particular landscape so I got to choose exactly what was in the photo I made. That helped. make what you like to see. Make what you've experienced. It's your vision.