lunasorcery

as seen on cohost!

30-something poly kinky queer mess
recovering former game dev
dating: @estrogen-and-spite & @RobinProblem


personal blog (with rss!)
moonbase.lgbt/
other website
tiredand.gay/

A couple years ago I noticed a neat bit of math relating to the modern programmer test version of fizzbuzz. I wanted to speak about it at the annual MathsJam Gathering, but plans fell through for various reasons, two years in a row. Eventually I decided to write it up as a blog post instead, just to get it out of my head.

How foolish past Luna was.

I started writing the intro to the article, covering what fizzbuzz is and where it came from, but I wasn't satisfied with just calling it a programmer test based on a children's game. I got curious as to where the game actually originated. So I started researching.

It's now late April. Since starting my research in January, I've:


  • trawled the depths of Google Books and archive.org.
  • found seemingly the earliest recorded version of the game (at least in english) in an 1833 book for young girls, of which I now own a modern reprint.
  • found countless variations under numerous names in all sorts of books and magazines, and catalogued them all in a still-growing masterdoc.
  • found seemingly the earliest computer version in a 1982 Atari game, and researched around the publisher in an (as yet unfruitful) effort to identify who actually developed it.
  • found multiple versions with BASIC source code in mid-'80s microcomputer magazines.
  • most recently purchased an 1850 first-edition of a book describing an early version of the game, for which the only publicly-available scans are from a later 1880 edition... and found a pencilled inscription in the front of my copy that might’ve been written by this guy

So the history section has naturally become an entirely separate article (and is still a work-in-progress).

...and I still haven't written up the neat math thing.


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