lunemercove

witchy girl/virtual snep

^ computer witch ^
^ self-taught 3D modeller ^
^ 🏳️‍⚧️, fan of girls ^
^ old enough ^
^ anarchist 🟥⬛^


see them uncombined here


you can always find me here
lune.gay/
the blog specifically
lune.gay/blog/

lunemercove
@lunemercove

cannot emphasize enough how much the touch controls ruin the experience for me. I got through this game's shooting gallery equivalent by save stating after every few hits because you aren't allowed any misses and that's so fucking hard with no feedback whatsoever where your shot is going


lunemercove
@lunemercove

even if it worked it'd be such a steep downgrade from like, oot/mm/ww songs which are great and like, most of which still stick with me over a decade since I first heard them. I have a button to press for "mic" on my emulator setup and it's STILL a fucking chore to play these songs right. because the single-touch screen controls just ain't it. this game just makes me sad.

"why are you still playing it" because there's some good in it, and leaving it unfinished will make me more annoyed than pushing through and knowing I at gave it as much of a shot as any other mainline game.


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in reply to @lunemercove's post:

the instrument in this game is a pan flute with six (seven?) notes. to play a note you have to drag it to the center of the touch screen and blow into the mic (or press your mic button in my case). you can learn 5 songs that are closer to "traditional" zelda songs, and just playing their notes at any speed works (even accepts some mistakes). there are five plot moments where you have to play along with a sage. you are given a 3-6 note song to play in a SPECIFIC rhythm that matters. the sage will do some nonsense, you play your bit, the sage will play some more nonsense, you do your bit, you repeat that 3-4 times until done. if you don't play on beat enough you fail. this is why I'm so pissy about how this controls, it's absolutely miserable and a relief when you finish.

especially pissy because this is set ~100 years after phantom hourglass, and phantom hourglass is a direct sequel to wind waker. the playing back and forth with the sages is an awful (almost insulting) refrain of what you do with makar and medli in wind waker. I am getting to the point of being "they never made any wind waker sequels" about these games. I might have to go play ww on emulator before I play skyward sword to clean my palette.