cool aesthetics, but the first boss pinballs you off the walls while being obnoxious to hit, the second boss dodges every shot (even with reduced teleporting), both encounter have no ammo, and the whole dungeon is infected with bungie's need to make you sweat in every activity now. this game feels a lot more exhausting to play than fun these days, which is probably why I've been burned out a lot of last season and (so far) the start of this one.

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