lupi

cow of tailed snake (gay)

avatar by @citriccenobite

you can say "chimoora" instead of "cow of tailed snake" if you want. its a good pun.​


i ramble about aerospace sometimes
I take rocket photos and you can see them @aWildLupi


I have a terminal case of bovine pungiform encephalopathy, the bovine puns are cowmpulsory


they/them/moo where "moo" stands in for "you" or where it's funny, like "how are moo today, Lupi?" or "dancing with mooself"



Bovigender (click flag for more info!)
bovigender pride flag, by @arina-artemis (click for more info)



doctorwednesday
@doctorwednesday

Through the lens of video games in 2023, I think younger people misunderstand the relationship we had to consoles like the Atari 2600. It wasn't that we tolerated the extremely primitive graphics, that we were snookered by fancy box art; we thought that shit was awesome. It was state-of-the-art. At first arcade machines weren't much better, and you couldn't have those at home anyway, unless you were a millionaire! As a kid in the late 70s and early 80s you were thrilled to get your sticky hands on any video game going.

It's true that the 2600 hung on far longer than you'd have expected, and that by mid-decade it looked ridiculous compared to current technology, but it lasted that long because of how mindblowing it was when it first came out... also because you had third-party game makers like Activision and Imagic wresting higher performance out of the console as a primary selling point. But the idea that we were sullenly shoving giant pixels around while waiting for the technology to advance is just untrue. We were hooked.


doctorwednesday
@doctorwednesday

Also, in researching the Atari Pac-Man situation, found a guy in his 20s talking about 'having to go to the arcade' to play games like we were being sent to the fuckin' gulag. Like, our parents had to pry us off the doorhandle of any arcade we passed by, on the rare occasion we were obliged to endure parental supervision outside the house... while we're at it, it's not like you had to go far. This picture you have of this flashily-decorated formal Aladdin's Castle setup at the mall wasn't the main reality. At the height of the video game craze, every business with any amount of disused floor space would put video games in. Any convenience store, most restaurants and bars, to say nothing of people just renting stores in strip malls and filling them with games. I don't think you grasp the enormity of this, kid.


fwankie
@fwankie

I'm pretty sure a lot of the dudes out there going "you had to go to an arcade" are just fundamentally incurious people who can't imagine things not being how they remember them being and primed to turn into complete boomers in 20 years when they get confronted with the fact that they're doing things the clunky old way now that no one else puts up with with all their gamepads and downloads instead of whatever the fuck is going on then


fwankie
@fwankie

also yeah, arcade machines used to be like vending machines, if you ran a store you just rented a tiny bit of floor space to some company that owned hundreds of them and it was basically free money since the cabinet wasn't your responsibility. I remember one in a pharmacy when I was a kid, also the only place in town to get photo film developed the same day.


fwankie
@fwankie
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in reply to @doctorwednesday's post:

I think there's definitely a case to be made that the race for ultra-realistic graphics would slowly suffocate appreciation for varied art direction which made use of or worked around the limitations of hardware. Quake and a few of the early Playstation titles come to mind. I remember the absolute savaging that Windwaker got for its cel-shaded art style, when I think that was one of the most beautiful games of its generation - and the game itself was fun!

Fun? What's that. I don't think you understand just how many pictures of Lara Croft, the Myst island, and a fucking dragon we put on the box for this Binford 6100 graphics card. Gamers are gonna chase what our turn of the century magazines are instilling in them as value, won't they?

in reply to @doctorwednesday's post:

I'm trying to see it from the point of view of somebody who's had access to arcade-quality consoles his entire life, to whom the mall is a decaying building full of empty stores, and who has been told that if he ever leaves the house alone before he's 18 he will be immediately kidnapped, molested and sold as parts. It's a little disturbing, frankly.

Yeah, I can see that. Sorta. Vaguely. If I squint.

Seriously tho'. "You had to go to the arcade..." Saying that at my high school would have gotten you beat up and stuffed in a locker by the nerds!

I remember when I was the first kid in the local group to get a license. All the parents were "oh thank god we don't have to drive them to the arcade anymore."

One of the great mysteries of life that I miss was when one wandered into an unfamiliar convenience store or family eatery or tourist-trap rest-stop, and there would be some dedicated-upright or cocktail table of some game you've never heard of and would never see again, such as "Warp-Warp", "Targ", "Star Castle", "Kaos", "Ladybug", "Baraduke" or "Solar Warrior". Yes, one can just emulate these things, these days, but there will never be a liminal feeling quite like the encounter of glowing amusement device in a place where you will never return.

Especially if you didn't get a chance to play it while you were there. There was this game called Space Dungeon which I only ever saw in one place and I think I played badly once or twice; it seemed like the kind of game I'd enjoy if I'd had a chance to get good at it. The noises were enchanting.

in reply to @fwankie's post:

I can't speak to what's actually going on in this guy's mind, but when you have every thing you could possibly want at home (or delivered directly to it) and you've been told since birth that 'going outside' is dangerous and borderline illegal, the concept of wanting to make a trip someplace for its own sake might be difficult to envision.

Or yes, they might be dull, unimaginative people. <3

in reply to @fwankie's post: