i am once again obsessing over nobuo uematsu Dancing Mad despite never getting that far in Final Fantasy VI

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i am once again obsessing over nobuo uematsu Dancing Mad despite never getting that far in Final Fantasy VI
it's funny how there becomes one canonical arrangement of VGM. I've only ever seen mp3s of this 17-minute version of all of the parts of Dancing Mad, but you could just as easily trim it down by cutting out some repeats. it's not like one or the other version is truer to what's in the game. (If you ever see Wild Arms 2 music on youtube or wherever it's basically the only game where the tracks that circulate are a single loop, and they're also short to begin with so you have like, 50-second boss music.)
I wonder if it's because this was the version on the OST?? Certainly any old game rip would do, but (presumably, since I only vaguely know how the track is implemented in the game) the nature of the different movements being tied to different phases of the fight means that either you stick them all together in one file or you split them up individually. As a composer I feel like "the OST version should loop twice" is a rule I've always stuck to, it always makes me mad when you only get one repeat of something on the soundtrack. It's just really funny in this case to have that applied to Dancing Mad which is 4 distinct movements of music, and impressive that all of that adds up to fuckin 17 minutes. I love strapping in for 17 minutes of this shit, I get fully immersed in it by the end.
There are one or two transitions between movements that I always felt could have been more elegant in this version. Conversely, I wonder how often people have gotten to the end of FF6 and have been so overpowered that you don't even get a single repetition out of any of these movements.