Fellowship is a tabletop rpg where each player creates their character and the character's culture, much of the game is focused around the culture clashes between the characters and how your character's culture shape who they are

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Fellowship is a tabletop rpg where each player creates their character and the character's culture, much of the game is focused around the culture clashes between the characters and how your character's culture shape who they are
I adore Fellowship but one of my big ttrpg regrets was pushing it onto some friends that were new to RPGs and didn't mesh with the co-worldbuilding at all. We had fun together but half the group was writing multi-page character backstories and the other felt like they were being called on in class every time I asked them about their culture, and when I did a check-in after the first arc, I found out the latter half all wanted to either leave or play something else.
I would love to try running it again with a group more suited to it, especially with all the material that's come out since 1e