MOOMANiBE
@MOOMANiBE

la-mulana is a very mean game, but it's not really mean in the way I think someone trained on modern metagamey-games might expect. It's not going to delete your save file or lock you out of a good ending or something. It's not going to make you lose hours of progress. It's going to kill you a bunch in capricious ways but that's not really the mean part of it.

The part of La-Mulana that's mean is that it has carefully designed all of its puzzles to be a just-so level of maddeningly vague such that you can, and will, eventually hit one that causes you to spend hours trying the wrong things and making absolutely no progress until you're ready to tear your hair out. It's the things that la-mulana does to you psychologically where its cruelty manifests.

(great game tho)


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in reply to @MOOMANiBE's post:

I adore La Mulana, and never play it. La-Mulana is a game that feels like it constantly does 'you must be mentally this tall to ride' checks before letting you into new areas, which makes new areas almost a threat, not a treat. I'll admit to only having gotten perhaps halfway (?) before I quit, the last time I made an Attempt. I love that it's the kind of game that can be a White Whale - something you go out to hunt, but with zero expectations that you'll make it. A hand-crafted non-random roguelite, if you will.

I'm about to boot it. Is the manual hinting at stuff? What I mean specifically is the entry for "Whip":

The one and only weapon the professor brought with him. Is he a side use it or a side is used it?

I don't know if I don't understand this because english is not my native language and this is a word-play hint to something, or just a mistranslation...

the manual is very poorly translated from japanese so you should assume any wordplay is accidental. However, there is some overall more obvious information in there that is pretty vital to know