it's kind of wild to think about how small game teams used to be. like yeah tools are more accessible so small indie teams now can reach the level of quality big titles were at 20 years ago but also like the titles weren't actually that big

Trans CS college student
Will talk about minecraft and celeste at any possible moment.
it's kind of wild to think about how small game teams used to be. like yeah tools are more accessible so small indie teams now can reach the level of quality big titles were at 20 years ago but also like the titles weren't actually that big
i think video games are actually pretty easy to make when u just give a bunch of people who care a few million dollars . u might not get like , Super Crazy HD Hyper 4K Graphics , but u might just get something good ! thats what i think ,anyways . i wish to be locked away for five million years to create abominations against god
what i find interesting is that there are for sure games today that more than 25 ppl have worked on calling themselves indie. i think teams are always going to consolidate as long as there’s competition over higher production values and that there’s just a marketable indie aesthetic that’s feasible right now at a team size smaller than a monopoly, but growing.