magicbottle

now an anji main and 水月の運び-ing away

  • they/them
Bench 1RM58 kg
Squat 1RM85 kg
Deadlift 1RM105 kg
ClimbingNewb
ProgrammingC, Rust, Python
CSS Crimes?Sometimes
Gender?Sometimes
Affection?Affectionate
DiscordMagicBottle#9930

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I had never played this game or any Armored Core game before this week, and I wanted to give a quick review of it. Here are the highlights:
  • Significantly more fun then I was expecting, I thought it was going to be a "oh this is neat, this is where the series started but it's too old to play well" but its actually extremely fluid and engaging.
  • The missions are a treat. I was expecting them to be same-y but actually there is a ton of variation in theme, terrain, enemy types, mission length, etc. There are missions that are like a duel that take a minute. Others have you defend a train from fighter jets. Or explore ruins that can collapse on you. Or assault a space station!
  • The voice acting is very endearing.
  • I like that losing a mission doesn't mean game over 99% of the time. In fact, on my play through I just completed I only succeeded at 70% of the missions I attempted.
  • At the same time, failing and succeeding doesn't feel entirely binary. Regardless of if you complete or fail a mission you always have to pay for the ammo you expended and repairs for your armor (HP). The cost is significant enough that I often left a mission feeling like I succeeded poorly and that reflected on my paycheck. I enjoy mechanics like this.
  • It is a very hard game at the start until you get a handle on the controls. It's a fun thing to gain mastery of, but I can imagine a lot of people get turned off by it quickly.
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in reply to @magicbottle's post:

oh the HTML/CSS in this is so cool! Gives you a taste of the game's flavor. I also really liked your post with the welcome email.

Yeah these games are so difficult. As a kid I remember mostly playing local multiplayer because then everyone was struggling with the controls 8D each time I go back to them they get a little easier, like the controls are colonizing my brain.

thank you! yeah I'm really enjoying cohost as a medium :) it's been a blast practicing some rusty css skills.

and yeah, that one mission at the end of the game where you have to do some platforming on a bunch of moving boxes REALLY got to me. but after a day or two of trying the controls completely sank into my head. (i still save stated to get all the way up though 😅)