Photorealism is the devil reason number ten million: when a game is so fucking dark you need a dedicated button to make doors visible.

I wrote and directed WE KNOW THE DEVIL and HEAVEN WILL BE MINE. I also wrote for NEON WHITE and I currently work at game company doing game things.
Photorealism is the devil reason number ten million: when a game is so fucking dark you need a dedicated button to make doors visible.
We've come full circle from games with prerendered backgrounds having to put little icons indicating where room exits and entrances were....