I can never, ever tell if the reason I can't find documentation for some incredibly simple/trivial feature is because it is so simple no one would ask the question, or because I have fundamentally misunderstood what question I should be asking in the first place.
(In the interest of transparency and accountability, I was trying to find out how to get any given Spatial node in Godot 3.6's world position/ translation 3D, which you get by node.global_translation. I'm trying to create a game on a 3D grid and implementing A* pathfinding...there's probably a much smarter way to do this I'm incapable of seeing until I do it a very stupid way.)
