mammonmachine

Don’t follow me if

I wrote and directed WE KNOW THE DEVIL and HEAVEN WILL BE MINE. I also wrote for NEON WHITE and I currently work at game company doing game things.


What gamers think player choice is: An infinite, procedural world, that reacts to YOUR actions, that YOU can define—or destroy.

What I think player choice is: I read the special off the menu and you say "oh that sounds good, I'll have that." Then I tell you, great choice ma'am. That's my favorite too.


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