Had another 1e session!
The situation is another PC is stuck in an aboleth pit and we're gearing up to rescue her.
so, we used a treasure map to head toward an ancient elven vault. I was the only one who brought enough rope to descend down, because always bring 200ft of rope and iron spikes.
Then we were greeted with a mild mannered Gazer, a low level beholder, who guarded the entrance to a vault.
We didn't fight it, just had to solve
The Puzzle
The Puzzle
A grey metallic disc on the floor, engraved with the numbers 12 and 4 on the bottom, with slots on the top to engrave other numbers.
I dunno how I felt about the puzzle. It took a long-ass time, there was the initial headway of figuring out the 12 meant the moon phases of one moon, and the 4 meant phases of another.
The map had a clue, which was misprinted, and when shown to the Gazer, corrected the misprint.
Had to write the date in which both moons are full, which was like, 3-5, month day, third day of Richfest.
I think I would've preferred something more physically mechanical, rather than pure logic. That silent hill puzzle shit of moving things around.
We did end up solving the puzzle.
I handed off a hammer an iron stake to our 18/90 STR fighter and he engraved the date, and the disc shone bright.
Then, the wording on the disc indicated, to activate it, we needed a cleric, a paladin, and an elf to stand on it. We had all 3, so down we went
into The Vault
The Vault
Just an assload of Neat Shit.
Like 4 adamantite swords
elven cloak of invis
rod of beguiling [sold for cashmoney/XP]
expired potions
sword of giant slaying
something fascinating about old dnd where like, yeah, just find The Loot Cache. Like there is is, all shiny and bright, no traps, nothin'.
and of course, all weapons being swords because Clerics, Magic Users, and Thiefs can't use swords but Fighters can.
this is giving me thoughts on Blame!-gamu.
especially on finding caches of shit. thats like, how killy was able to fight Schiff, sorta how Dhomo was able to repair Cibo.
