manwad

writelord supreme

Cool RPG people:

@binary
@Scampir
@Jama

posts from @manwad tagged #game development

also: #gamedev, #game dev, #gamedevelopment, ##gamedev

i have a not-fire emblem game, Blazing Insignia, cookin' up on the backburner, idly thinking about it while i make my current thing.

think i'm gonna remove the weapon/spell triangle, and just keep the damage bonus vs type [spears do well vs Cavalry] for a few reasons:

  • Weapon triangle works in Fire Emblem because by mission 3, or like 2~ hours of play, you're fielding like 8 to 10 peeps.
    In Blazing Insignia, that'd be session 1, or one mission, or most likely, the tutorial fight to ease peeps into a new system.

  • GM and player limits. What if two people wanna be Swordguy? What if someone wants to be bowguy? What if the GM wants to deploy spearguys?

The triangle would be a hard limit until a big advancement, which would take a while to never occurring bc of scheduling conflicts.

  • farthing self from fire emblem.
    any step I can take is a good one. There's no triangle, more based on cool weapon skills, and it's more upfront about being science-fantasy vs emblem's occasional sci-fi shit.

  • don't need to make req abilities
    there's a kind of ability i see in some games that's like

"Use HP as damage!"
"Use this stat for this ability!"

in TTRPG shit, you see it in like a lot of PBTA. Wizard can use Int when Kicking Ass! shit like that.
I dislike that design because, in like pbta stuff, it makes certain statlines just The Best.

Like, Chosen One's statline in Monster of The Week, why would I take any of them but the one that lets me Kick Ass most consistently?
Oh boy, time to be a magic Chosen One and... stun the world? Describe cool-ass magic only to do 1AP harm on my turn? Rad, cool, oh my rival just shows up to kick my ass and I can't slap their shit? Rad.

talking from experience and yes i could work w/ my GM n' all but, bleh. Just wanna be a cool magical girl w/ a rival, gotta finagle it instead of just being able to Do It.

triangles, good for gamu where you control a shitload of peeps, not as good for gamu with 5 different players when variety is the goal.



slowly getting back into makin' shit.

been makin' shit for HUNT, a sick one-shot ttrpg based around being a doomed knight settin' out on One Last Quest to fight a beast.

got a few violence-themed weapons in the making, plus a Beast to put them to the test for a first pack.

good ol' battle axe that turns you into a serial killer w/ FF14 WAR mechanics [v basic tho]
rapier that makes you duel happy w/ Fiora League of legends mechanics
and bigass gauntlets that makes you wanna suplex something giant at the cost of your bones w/ push mechanics.

the beast possesses you, giving you 1 Armor but it uses your weapon and oath. that shit's gonna need some real fine tuning on the math, might go for undershooting HP at first.

and an oath where i dick around with oath design via using Oath as Ult rather than as just an ability.
Oath of Violence, channel to deal double harm, and receive double harm.

tho like, main thing:

love modular design

every weapon having veeeery clear prompts for what to put in it is so good for making shit.

Can bang out a template, reference that, have a suuuper clear "hey this is X% done, sick."



You can Toss Coins with your Chargeback variant Pistol.
You have 4 Coins. 2 come back at the start of every round.

When you toss a Coin, it travels through the air 2 + your last Move spaces before you can shoot it.
You can Toss it High to reduce the distance by 2, and always be able to shoot it.
You can Toss it Back to set its distance to 1.

You can Shoot a Coin with a Hitscan weapon, ricocheting off it.
A ricochet will deal +1 Harm, then ricochet striking the nearest Coin, stacking the Harm. If there's no coins, it hits the enemy nearest to the coin and Crits.

Your Heavy Pistol model deals 2 Harm, width of 1, and no range; it can hit anything you can see. These shots are Hitscan.

When you fire, you must take a moment to cock the hammer, preventing sequential Shots.