- Bigger than before*
- Maybe better (more like how I draw it) shape?
- 360 fewer polys but better distribution to the area that actually bends
- Weight painting is a bit shit but now it can actually be in positions other than UP**
*rounder than it used to be when in the up position....
this makes my guy EVEN LESS real-deer-like but the thing is he doesn't have to be, and me like big tail
**Old version was rigged in the up position by default, so I had trouble getting the weight painting right to make it deform both ways...
rigging might still be weird here. is it weird to have the bones start There idk
